Normally, the only time such a partial immunity would be distinct from true immunity would be when an activating pod member gets hit by Overwatch fire from the Bolt Caster, since a Stun triggering would interrupt their attempt to dash for Cover. On most enemies, that would be very nearly the same thing as actual immunity to Stun, as it means a Codex will un-Stun on its turn and have both action points. Also a partial immunity to Stun.īy 'partial' immunity to Stun, I mean a Codex will reduce any amount of Stun to a duration of 0 turns. This whole dynamic could've been communicated better.
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